Canvas Game Animation
So I a making a game and got the idea of having a semi transparent png animation from a spritesheet to appear when the player gets put back to the start after he dies. http://www.y
Solution 1:
If you're struggling getting your head around requestFrameAnimation
, I suggest you read these couple of links, they explain it really well:
The simplest example given:
function gameLoop() {
// Game logicrequestAnimationFrame(gameLoop);
}
requestAnimationFrame(gameLoop);
EDIT: You mention you want your game to run every at 60 FPS. Request animation will run your game as fast as it can - which is a good thing - but there are tricks to set the actual FPS. However, unless you're aiming for a lower FPS, like 30, I wouldn't bother.
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