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Showing posts with the label Performance

Detect When Ie11, With Its Built-in Memory Leak, Runs Out Of Memory (1.5gb Recyclable Pool)

IE11 has a well-documented iframe memory leak. In a SPA, if you are using iframes the memory will g… Read more Detect When Ie11, With Its Built-in Memory Leak, Runs Out Of Memory (1.5gb Recyclable Pool)

Load Duplicate Images Efficiently

I stumbled across this weird situation(to me) where I might have an image in a html doc multiple ti… Read more Load Duplicate Images Efficiently

How To Efficiently Count The Number Of Keys/properties Of An Object In Javascript

What's the fastest way to count the number of keys/properties of an object? Is it possible to d… Read more How To Efficiently Count The Number Of Keys/properties Of An Object In Javascript

Three Js 25000 Boxgeometry 200 Models How To Increase Performance

I am knew to WebGL and Three js having been able to get enough code together to be able to add 25K … Read more Three Js 25000 Boxgeometry 200 Models How To Increase Performance

Should An Intersectionobserver Be Disconnected When Element Is Removed

In a Single Page Application, elements are often removed and replaced. On elements that are removed… Read more Should An Intersectionobserver Be Disconnected When Element Is Removed

Optimizing Javascript For Multiple Browser Display At High Fps

I have an FFT using canvas that plots a high speed display. I want to optimize the code to have 16 … Read more Optimizing Javascript For Multiple Browser Display At High Fps